﻿{"version":"1.0","provider_name":"wallaby IT-Systems","provider_url":"https:\/\/wallaby.de\/news","author_name":"gummibaerle","author_url":"https:\/\/wallaby.de\/news\/author\/wolfgang-kundler","title":"Virtuelle Welten sind Milliarden schwer | wallaby IT-Systems","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"2vppGmkA4b\"><a href=\"https:\/\/wallaby.de\/news\/ebusiness\/virtuelle-welten-sind-milliarden-schwer-p266.html\">Virtuelle Welten sind Milliarden schwer<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/wallaby.de\/news\/ebusiness\/virtuelle-welten-sind-milliarden-schwer-p266.html\/embed#?secret=2vppGmkA4b\" width=\"600\" height=\"338\" title=\"&#8222;Virtuelle Welten sind Milliarden schwer&#8220; &#8211; wallaby IT-Systems\" data-secret=\"2vppGmkA4b\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script type=\"text\/javascript\">\n\/* <![CDATA[ *\/\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n\/* ]]> *\/\n<\/script>\n","description":"Abo-Onlinegames beherrschen den Markt Der Markt f\u00fcr Multiplayer-Onlinegames ist mittlerweile Milliarden schwer. Allein in Nordamerika und Europa erreichen so genannte Massively Multiplayer Onlinegames (MMOGs) einen Wert von rund einer Mrd. Dollar. Spiele wie World of Warcraft (WoW) und Habbo Hotel werden zu immer wichtigeren Plattformen in der konvergierten Medienwelt, besagt ein aktueller Bericht von Screen &#8230;"}